1.1 update
PaulBot Killer! » Devlog
1.1 update!
Bug fixes
- enemies no longer colliding with ammo and health
- cheese gun more accurate
- ammo spawn rate fixed
- Enemies no longer overlapping with ammo and health
- fixed glitch were particles effects don't spawn
- fixed wave text showing up before power ups are collected
- fixed incorrect player hit box
- and many other small bugs!
Changes
- Speed power up value increased 0.3->0.5
- damage power up value increased 2->4
- Faster Reload power up now also increases Fire rate
- Non permanent pick ups now have a fading time (if not picked up, they will disappear)
- Certain Waves now have guaranteed amounts of certain enemies (where before it was all random)
- Changed all the music
- Changed most of the UI
- Changed textures for ammo pick ups and the permanent heart increase power up.
New features
- New enemies
- New wave spawning mechanics with Phases
- New pick ups! (Pink and Green ammo) both of which temporarily change your speed
- New Pause menu
- New story cutscene
- New auto fire (hold down mouse button to continuously fire)
- New Blood particles when damaging enemies
Files
linux 1.1.zip 59 MB
22 days ago
windows 1.1.zip 61 MB
22 days ago
mac 1.1.zip 59 MB
22 days ago
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PaulBot Killer!
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More posts
- 1.2 UPDATE!!!15 days ago
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